Friday, February 26, 2010
The ever-awsome Will Wheaton posted this image through Twitter and then his blog a couple of days ago (http://wilwheaton.typepad.com/wwdnbackup/2010/02/the-cooperhofstadter-coffee-table-proof.html). What you’re seeing here is a background element. A table that can be found on the set of “Big Bang Theory”. Its not hugely important to the story, it’s not something the camera is going to linger [...]
Thursday, February 25, 2010
www.penny-arcade.com
Penny Arcade is one of the “bridge” properties. While it may have started out just about games, it’s branched out to appeal to the broader “geek” community. I’ve been following them for…. erm, well, about as long as my kids have been alive I think. Since their publicist saw fit to book them in the library down [...]
Tuesday, February 23, 2010
Thought that would get your attention.
Apple has just gone through the APP store with a flamethrower, torching all the apps it can find that have salacious, tittilating, etc. content in them. Now I, for one, don’t care much about pr0n, one way or the other. Teenage boys and girls will find *something* to masturbate to, [...]
Friday, February 19, 2010
I was reading an article on Gamasutra the other day about the role of middleware and how having an engine liscence (or other middleware) simply cannot take the place of having a good team.
http://www.gamasutra.com/view/news/27266/Square_Enixs_Merceron_Middleware_Cant_Replace_Talent_Right_Team.php
So then, what good is an engine liscence? Why bother if you are going to be hiring a whole team of artists and [...]
Thursday, February 18, 2010
In videogames there are different types of design documents. There can be one for the Ui, there can be a purely technical document that deals just with the solutions that the programmers need to work with, but before all these other, more specialized forms come into play, there is your master document. When you pitch [...]