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Odd pieces

I’ve had a couple of good meetings over the past week or so around this game concept I’ve been developing.  Promising meetings all around.  I’ve also gotten just the teeniest bit of play from a literary agent who thinks the supporting work I’ve been working on has some potential, or might if I can fix some of my more common characterization problems.  I feel like I have the puzzle pieces that I need in hand right now, I just have to figure out how to shift them to match without dropping something.   If I can slot them together just right I think I’ll have something memorable.

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