So I’ve put this dev team together and we are running through the milestones like our collective a** is on fire. I’m finding more and more, however, that running the production end of things is really crowding out the art end of things. I’ve had to hand off more and more of the things I like to do, in fact many of the things I *wanted* to have as my role in developing the project have been turned over to other artists for the sake if efficiency and expediency.
I feel like I’ve stumbled upon one of those unmentioned moments, the ones that go with the territory that no one ever really brings up.
That moment when one sacrifices one role for another, when you stop being an artist to shepard the whole team as an Art Director. When you give up being a programmer in order to makebyour vision happen as a producer. I know this doesn’t work out for everyone, I have at least one old friend who stepped into the producers role and fled back to the safer haven of artist. I have to wonder if it’s common.