This kind of stuff simply frosts me. Â Mobile games are still a bit on the Wild West side of things when it comes to game monetization. Â I personally hit that sweet spot in game development, I’ve been a gamer for over 30 years now *and* I get to make games so I look at things through the dual lenses of consumer and producer. Â This makes for some really long arguments some days.
Stuff like THIS though. this just frosts me. Â I don’t mind paywalls in my games. Â As a player, half the fun in trying to get around them. Â What we have here, however, is a bait-and-switch. Â And it’s not even a game. Â This is the app for my kid’s Little League portal. Â It’s free to download, but as soon as you open it up, it’s hits you with a charge. Â It’s useless without paying the fee. Â I don’t begrudge them the two dollars, but it’s the manner in which they have gone about it that pisses me off. Â If I am going to go to the time and trouble of downloading the app (which they recommend we do) they should give me something. Â Even if it’s just the league RSS feed. Â Instead, I’m going back to Shutterfly to manage the team website and schedule.