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Achievement Unlocked!

So here we are at the shiny new start of Week 03 for NaGaDemo.  I kinda thought I would be farther along by now, to be honest, but I didn’t take into account the sheer volume of RL stuff I have to handle, especially here at the end of the school year for the Three Things.  Now that Mom’s Taxi Service is on hiatus for the summer (or at least is operating on reduces hours) I am hoping I can get some epic levels of stuff done in the last two weeks.

That said, I have a working version of the first level (woot!) up and running.  It counts score (I solved the issue with using 3d textures to handle the scorekeeping and timer thanks to some Google-Fu and some digital sticky-tape) it keeps time, there are flashy lights.  Next up are the transitional elements, I have 25 levels and need to set up keeping track of which levels have been completed so that the game doesn’t completely reset every time it gets restarted.

Ah, and another, incremental screenshot for you here

 

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