I was invited to give a talk to the IGDA in partnership with DAGA in Salt Lake City a couple of months ago. Had a wonderful time! They were kind enough to record my talk (I do a lot of talks, but I don’t always get to see how they turned out from the audience perspective, so this is especially cool for me).
Check it out!
Back when I started, there was no clear path into the games industry. You got there by asking around, talking to people, finding ads in the back of local newspapers, showing up for a night of tabletop gaming with the right group of people. While the idea of working in games has become mainstream over the past few decade, I find that a lot of students still think of it as a rather monolithic entity. They get hung up on the idea of having the *perfect* skill for this job or that job, where the reality is, there are a LOT of different niches in games and, if you have spent the time to develop skills that apply, even if you don’t have a degree, you have a chance to find a home here.