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Tag Archive for Kimberly Unger

The Shortest Distance

Lets talk about shortcuts for a moment, shall we?  Emotional shortcuts, character arc shortcuts.  We want to hate them.  It’s pretty much universally understood that they are the lazy way to do things, and yet AND YET we persist in using them.  When you *really* think about them, they often take the form of stereotypes, and those can be an ugly thing in inconsiderate hands.

We know, as game creators, as designers and writers, that this is a cheap hack.  We drop in a set of conditions (bad*ss language, scar on the left cheek, military haircut, post-military drug addiction, murdered parents) with the purpose of triggering understanding on the part of the reader.  We are tapping in, for better or worse, to the decades of storytelling that has gone before so that we can sketch a character in a single paragraph, rather than taking the entire chapter.

Creating a fully rounded character takes time, it can take the course of an entire AAA videogame, or an entire novel to take that cutout and make it flesh.  But audiences, and critics, are impatient.  They all want to consume faster, they all want a fully rounded character presented up front and in a single paragraph so they can get on with things.  It often feels like what we are being pushed to create is simply a new version of the cardboard cutout, rather than being allowed to flesh out a character as they should be, over time.

to be continued…

 

Wherever you go, there you are….

http://arxiv.org/pdf/1505.06311v1.pdf

There is a lot of unused power and cleverness out there right now.  I don’t think that this is a new thing, but rather that the tools are better, getting them out and available is easier.  It’s entirely possible to track a person via their wireless/wifi access, but its not anywhere as easy (or pretty) as what you see on CSI.  You may be dealing with multiple networks, multiple sources you have to go through to get data.  It is, quite nearly, an impossible task for a human person to tackle without the support of computer driven search software, and even then, if a person is crossing lines, if they are moving between networks for one reason or another, it adds levels of complexity that may take days to solve.